“Loot boxes” in video games are attracting (gambling) regulatory interest in various jurisdictions. The Gambling Commission in Great Britain took a close look at virtual items, skins betting, esports, virtual currency and social gaming in 2016/17. It reached a sensible conclusion on loot boxes, taking the view that, provided the virtual items acquired remain “in game”, they are unlikely to constitute “gambling”. Essentially, they view it as the same as freemium social gaming: no prize in “money or money’s worth”. It is important to remember that these games are subject to consumer law regulation in any event. Gambling regulation would be disproportionate and inappropriate.
NOTLaw: The Art & Science of Successful M&A Event write up, Wednesday 5 June 2019, Mishcon de Reya
On 5 June 2019 we hosted an event at Mishcon de Reya, which aimed to provide insight into the latest thinking surrounding M&A and provide real world examples of how to turn a competitive advantage from theory to practice. Below is a summary of the content.
A refresher at London Business School: Diversity of thought is at the heart of innovatio
The recent London Business School (LBS) Sloan Reunion Summit, an enlightening day of panels and presentations from leading business thinkers, was a reminder of just how enriching it is to learn from the brightest and the best.
The Law of Tomorrow
The rules of business and society have changed. How will you embrace the opportunities?
MDR LAB Start-Up Incubator: What The Lawyers Really Thought
Artificial Lawyer has been following the development of UK law firm Mishcon de Reya’s start-up incubator, MDR LAB, since its inception.